using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("FiresideGatheringPlayButtonLantern")]
	public class FiresideGatheringPlayButtonLantern : MonoBehaviour
	{
		public GameObject LitLantern => method_3<GameObject>("LitLantern");

		public GameObject UnlitLantern => method_3<GameObject>("UnlitLantern");

		public FiresideGatheringPlayButtonLantern(IntPtr address, string className)
			: base(address, className)
		{
		}

		public FiresideGatheringPlayButtonLantern(IntPtr address)
			: this(address, "FiresideGatheringPlayButtonLantern")
		{
		}

		public void SetLanternLit(bool lit)
		{
			method_8("SetLanternLit", lit);
		}
	}
}
